my configuration for Team Fortress 2 mods and stuff
- Shell 100%
| defaults | ||
| tf/cfg/overrides | ||
| install.sh | ||
| README.md | ||
tf2-mod-config
my configuration for Team Fortress 2 mods and stuff
this config targets 300 fps for regular gameplay, and 570 fps on the low quality preset for charge turning. it is considerably cpu-heavy even on the low quality preset as my main bottleneck is by far my 6500 XT, not the 5600X. if you're on a better gpu/worse cpu, you will want to tweak it a bit.
you can switch between the standard and low quality presets with the Insert key, and fps limits (300, 570, 990, and none) with F3 (if you have the MangoHud config).
slonfig
the source code is available in the slonfig repository. see it's README for more information.
install it with flatpak:
flatpak install --user com.valvesoftware.Steam.Utility.slonfig
Launch Options
MANGOHUD=1 gamemoderun slonfig %command% -novid -nojoy -nosteamcontroller -particles 1
Mods
- ToonHUD (theme)
- mastercomfig (Custom Preset) with Transparent Viewmodels addon
External software
- MangoHud (config in
another repo) - GameMode
- CoreCtrl set to overclock GPU while GameMode is active
- slonfig to do additional instrumentation
Bugs
r_cheapwaterstartis forced to map default on first spawn (discord link)